package org.moparscape.gamedev.brickbreaker.game;

import org.newdawn.slick.geom.Rectangle;

public class Brick extends Rectangle {

	private int brickID;
	
	public Brick(int brickID, float x, float y, float width, float height) {
		super(x, y, width, height);
		this.brickID = brickID;
	}
	
	public int getBrickID() {
		return brickID;
	}

}
